Sf6 ken command list

Sf6 Ken Command List

The sf6 ken command list is a comprehensive guide to the iconic Street Fighter character’s arsenal of devastating techniques. With an in-depth breakdown of Ken’s key moves, combos, and advanced strategies, this guide empowers players to unleash the full potential of the fiery fighter.

From the legendary Hadoken to the explosive Shoryuken, each move is meticulously detailed, providing insights into its damage, range, and strategic applications. Dive into the intricacies of Ken’s Rekka Ken and Shippu Jinrai Kyaku, unlocking the secrets to devastating combos and mind-boggling mix-ups.

SF6 Ken Command List: Overview

Sf6 ken command list

SF6 Ken is a returning character in the Street Fighter series, known for his fiery personality and versatile moveset. His command list showcases a wide range of attacks, from iconic special moves to devastating combos.

Command lists play a crucial role in fighting games, providing players with a comprehensive overview of a character’s capabilities. By understanding the inputs, properties, and applications of each move, players can develop effective strategies and maximize their potential in combat.

Key Moves and Abilities

Move Input Description Usage
Hadoken ↓↘→ + P Projectiles a fireball that travels across the screen Zoning, pressure, anti-air
Shoryuken →↓↘ + P Uppercut attack that launches the opponent into the air Anti-air, combo ender, mix-ups
Tatsumaki Senpukyaku →↓↘ + K Spinning kick that hits multiple times Anti-air, combo extender, mobility

Special Techniques

Rekka Ken

Input: ← + P x3 or → + P x3

A three-hit combo that can be canceled into special moves. Used for pressure, combos, and mix-ups.

Shippu Jinrai Kyaku

Input: ↓↘→↓↘→ + P

A powerful projectile that travels quickly and deals high damage. Useful for zoning, chip damage, and punishing opponents at a distance.

Combos and Sequences

Sf6 ken command list

Ken’s command list allows for a wide range of combo possibilities. Here are a few examples:

  • Hadoken → Shoryuken
  • Tatsumaki Senpukyaku → Rekka Ken
  • Shippu Jinrai Kyaku → Hadoken → Tatsumaki Senpukyaku

These combos can be used in various situations, such as anti-air, pressure resets, and damage optimization.

Character Matchups and Strategies

Ken has favorable matchups against characters with slow projectiles, such as Ryu and Chun-Li. Against faster characters, such as Cammy and Guile, Ken must rely on his zoning and footsies to control the pace of the match.

Ken’s weaknesses include his lack of anti-air options and his susceptibility to grabs. To mitigate these weaknesses, Ken players must use their mobility and spacing to avoid predictable attacks and punish opponents for making mistakes.

Advanced Techniques: Sf6 Ken Command List

Sf6 ken command list

Focus Cancels, Sf6 ken command list

Input: Hold Focus (↓ + 3P) + Cancel with any move

Allows Ken to cancel special moves into other moves, increasing his combo potential and mix-up options.

Kara Cancels

Input: Input a special move motion without pressing a button

Enables Ken to perform special moves faster and with less recovery, allowing for more efficient combos and pressure.

Clarifying Questions

What is the input for Ken’s Hadoken?

Down, Down-Forward, Forward + Punch

What is the range of Ken’s Shoryuken?

Short to medium range

How do I perform Ken’s Rekka Ken?

Rapidly press Forward + Punch (three times)

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Sf6 Ken Command List - EDUSTARS