Is fallout tactics canon

Is Fallout Tactics Canon

Is fallout tactics canon – Fallout Tactics: Brotherhood of Steel, a spin-off in the beloved Fallout franchise, has sparked a long-standing debate within the gaming community: is it considered canon? Join us as we delve into the evidence and unravel the truth behind this enigmatic question.

Fallout Tactics, released in 2001, takes place in a post-apocalyptic wasteland and follows the journey of the Brotherhood of Steel as they attempt to establish order and reclaim technology. While the game has its own unique story and characters, its connection to the broader Fallout universe has been a subject of ongoing discussion.

Introduction

Fallout

The Fallout franchise is a post-apocalyptic role-playing video game series developed by Black Isle Studios and Bethesda Game Studios. The first game in the series, Fallout, was released in 1997 and was followed by Fallout 2 in 1998. Fallout Tactics: Brotherhood of Steel was released in 2001 and is a spin-off game in the series.

The game was developed by Micro Forte and published by Interplay Entertainment.

The concept of canon and non-canon in the context of video games refers to the distinction between what is considered official and part of the main storyline and what is not. Canon games are those that are considered to be part of the official timeline of the series, while non-canon games are those that are not.

The purpose of this article is to examine whether Fallout Tactics is considered canon or not.

Fallout Tactics Overview

Fallout tactics gog classic gametrex game

Fallout Tactics: Brotherhood of Steel was released on February 20, 2001. The game was developed by Micro Forte and published by Interplay Entertainment. The game is set in the post-apocalyptic world of the Fallout series and follows the story of a group of Brotherhood of Steel soldiers who are sent on a mission to recover a lost artifact.

The game’s story is set in the year 2197, 20 years after the events of Fallout 2. The Brotherhood of Steel, a faction of technology-worshipping soldiers, has been dispatched to the Midwestern United States to recover a lost artifact known as the “Vault 0.” The Vault is said to contain a vast cache of technology and supplies that could help the Brotherhood rebuild the world.

The game features a turn-based combat system and a variety of weapons and armor. Players can control a squad of up to six characters and must use their skills and abilities to defeat their enemies. The game also features a variety of side quests and challenges that can be completed to earn experience and rewards.

Evidence for Canonicity

  • Fallout Tactics was developed by Micro Forte, a company that had previously worked on Fallout 2.
  • The game’s story was written by Chris Avellone, who also wrote the stories for Fallout 2 and Fallout: New Vegas.
  • The game features several characters and factions that are also featured in other Fallout games, such as the Brotherhood of Steel, the Enclave, and the super mutants.
  • The game’s ending has a significant impact on the future of the Fallout world, as it determines whether the Brotherhood of Steel will continue to exist.

Evidence against Canonicity

Is fallout tactics canon

  • Fallout Tactics was not developed by Black Isle Studios, the company that developed the first two Fallout games.
  • The game’s story and setting are not as closely connected to the other Fallout games as the stories and settings of Fallout 2 and Fallout: New Vegas.
  • The game’s gameplay is significantly different from the gameplay of the other Fallout games.
  • Bethesda Game Studios, the current developer of the Fallout series, has never officially stated that Fallout Tactics is canon.

Community Perception

Is fallout tactics canon

The Fallout community is divided on the issue of whether Fallout Tactics is canon or not. Some fans believe that the game is canon because it was developed by a company that had previously worked on Fallout 2 and because its story and setting are connected to the other Fallout games.

Other fans believe that the game is not canon because it was not developed by Black Isle Studios and because its gameplay is significantly different from the gameplay of the other Fallout games.

There is no official statement from Bethesda Game Studios on the matter, so the issue of whether Fallout Tactics is canon or not is likely to remain a matter of debate among fans.

FAQ Corner: Is Fallout Tactics Canon

Is Fallout Tactics an official Fallout game?

Yes, Fallout Tactics was developed by Micro Forté and published by 14 Degrees East, both of which were subsidiaries of Interplay Entertainment, the original creators of the Fallout franchise.

Is Fallout Tactics a direct sequel to Fallout 2?

No, Fallout Tactics is not a direct sequel to Fallout 2. It takes place in a different region of the post-apocalyptic United States and features its own unique story and characters.

Why is the canonicity of Fallout Tactics debated?

The canonicity of Fallout Tactics is debated because there have been conflicting statements from Bethesda, the current owners of the Fallout franchise, and Interplay, the original developers. Additionally, there are inconsistencies between Fallout Tactics and other Fallout games in terms of lore and gameplay.

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