Damage types eve online – In the vast expanse of EVE Online, understanding damage types is paramount for pilots seeking dominance in the unforgiving cosmos. From devastating energy weapons to corrosive acid, each damage type possesses unique strengths and weaknesses, shaping the strategies and outcomes of every engagement.
Delving into the intricacies of damage resistance, mitigation, and modifiers, this guide empowers players with the knowledge to optimize their ship designs, counter enemy threats, and emerge victorious in the interstellar battlefield.
Damage Types in EVE Online
Damage in EVE Online is divided into four main types: Kinetic, Thermal, Explosive, and EM. Each damage type has its own strengths and weaknesses, and is effective against different types of ships and modules.
- Kineticdamage is dealt by weapons that fire physical projectiles, such as autocannons and railguns. It is effective against ships with low kinetic resistance, such as cruisers and battleships.
- Thermaldamage is dealt by weapons that emit heat, such as beam lasers and plasma cannons. It is effective against ships with low thermal resistance, such as destroyers and frigates.
- Explosivedamage is dealt by weapons that detonate explosives, such as missiles and torpedoes. It is effective against ships with low explosive resistance, such as battleships and carriers.
- EMdamage is dealt by weapons that emit electromagnetic radiation, such as pulse lasers and disruptors. It is effective against ships with low EM resistance, such as cruisers and destroyers.
Damage Resistance
Damage resistance is a measure of how well a ship resists damage from a particular damage type. It is expressed as a percentage, and can range from 0% to 100%. The higher the damage resistance, the less damage a ship will take from that damage type.The following table shows the damage resistance of different ship types:
Ship Type | Kinetic | Thermal | Explosive | EM |
---|---|---|---|---|
Cruiser | 50% | 30% | 20% | 40% |
Battleship | 60% | 40% | 30% | 50% |
Destroyer | 40% | 20% | 30% | 30% |
Frigate | 30% | 10% | 20% | 20% |
Damage resistance is an important factor to consider when designing a ship. By choosing the right combination of armor and shields, you can maximize your ship’s resistance to the damage types that you are most likely to encounter.
Damage Mitigation
There are a number of ways to mitigate damage in EVE Online. These include:
- Armor: Armor absorbs a percentage of damage before it reaches the ship’s hull. The amount of damage absorbed depends on the type of armor and the level of skill of the pilot.
- Shields: Shields absorb a percentage of damage before it reaches the ship’s armor. The amount of damage absorbed depends on the type of shield and the level of skill of the pilot.
- Capacitors: Capacitors provide power to a ship’s systems, including its weapons and shields. By overloading a capacitor, a pilot can temporarily increase the power output of their systems, which can result in increased damage output or shield regeneration.
- Repair modules: Repair modules can be used to repair damage to a ship’s hull, armor, or shields. The amount of damage that can be repaired depends on the type of repair module and the level of skill of the pilot.
Damage Over Time
Damage over time (DOT) effects are effects that deal damage over a period of time. DOT effects can be caused by a variety of weapons and abilities, such as poison, radiation, and fire. DOT effects can be very effective against ships with low resistance to the damage type that is being dealt.There are a number of ways to mitigate DOT effects.
These include:
- Anti-toxin modules: Anti-toxin modules can be used to remove DOT effects from a ship. The effectiveness of anti-toxin modules depends on the type of DOT effect and the level of skill of the pilot.
- Repair modules: Repair modules can be used to repair damage caused by DOT effects. The effectiveness of repair modules depends on the type of DOT effect and the level of skill of the pilot.
- Immunities: Some ships and modules have immunities to certain types of DOT effects. For example, the passive shield regeneration module grants immunity to radiation damage.
Damage Modifiers: Damage Types Eve Online
Damage modifiers are effects that increase or decrease the damage dealt by a weapon or ability. Damage modifiers can be caused by a variety of factors, such as skills, implants, and modules.There are a number of different types of damage modifiers.
These include:
- Damage bonuses: Damage bonuses increase the damage dealt by a weapon or ability. Damage bonuses can be applied to specific damage types, or to all damage types.
- Damage penalties: Damage penalties decrease the damage dealt by a weapon or ability. Damage penalties can be applied to specific damage types, or to all damage types.
- Resistance bonuses: Resistance bonuses increase the resistance of a ship to a particular damage type. Resistance bonuses can be applied to specific damage types, or to all damage types.
- Resistance penalties: Resistance penalties decrease the resistance of a ship to a particular damage type. Resistance penalties can be applied to specific damage types, or to all damage types.
Damage modifiers can have a significant impact on the outcome of a ship battle. By choosing the right combination of damage modifiers, you can maximize the damage output of your ship and minimize the damage that you take from your opponents.
FAQ Resource
What is the most effective damage type against shields?
EM damage is the most effective against shields.
How can I increase my ship’s damage resistance?
Fitting armor plates and bulkheads can increase your ship’s damage resistance.
What is the difference between damage mitigation and damage resistance?
Damage mitigation reduces the amount of damage taken after it has been applied, while damage resistance reduces the amount of damage that is applied in the first place.