Hits can’t be evaded poe – In the unforgiving world of Path of Exile, defense is paramount. One of the most sought-after modifiers in the game is “Hits Can’t Be Evaded,” which grants characters near-impenetrable defenses. In this guide, we delve into the mechanics, character builds, defensive strategies, and endgame implications of this powerful modifier, empowering you to conquer even the most challenging encounters.
Hits Can’t Be Evaded in Path of Exile
In Path of Exile, the “Hits Can’t Be Evaded” modifier is a powerful defensive mechanic that grants immunity to evasion-based attacks. This modifier plays a crucial role in character builds, defensive strategies, and endgame content, making it a highly sought-after attribute for players.
Game Mechanics, Hits can’t be evaded poe
The “Hits Can’t Be Evaded” modifier prevents enemies from evading physical attacks, spells, and other hits. This means that any attack with this modifier will always land on the target, regardless of their evasion rating. The modifier is typically granted by specific skills, items, or ascendancy passives.
Some examples of skills that grant the “Hits Can’t Be Evaded” modifier include:
- Ancestral Warchief
- Cyclone
- Dominating Blow
Items that grant the “Hits Can’t Be Evaded” modifier include:
- Doryani’s Catalyst
- Lioneye’s Vision
- The Saviour
Character Builds
The “Hits Can’t Be Evaded” modifier is particularly beneficial for character builds that rely on melee attacks or close-range combat. These builds often struggle against enemies with high evasion ratings, but the “Hits Can’t Be Evaded” modifier allows them to bypass this defense and deal consistent damage.
Some examples of character builds that utilize the “Hits Can’t Be Evaded” modifier effectively include:
- Berserker with Ancestral Warchief
- Champion with Cyclone
- Slayer with Dominating Blow
Defensive Strategies
The “Hits Can’t Be Evaded” modifier can significantly enhance a character’s defensive capabilities. By eliminating the chance of evasion, players can rely less on dexterity and evasion-based defenses, freeing up points for other defensive attributes such as life, energy shield, or armor.
However, it’s important to note that the “Hits Can’t Be Evaded” modifier does not protect against all types of damage. Spells that deal elemental or chaos damage, for example, can still be evaded even with this modifier. Therefore, it’s crucial to combine the “Hits Can’t Be Evaded” modifier with other defensive layers to achieve maximum protection.
Endgame Content
The “Hits Can’t Be Evaded” modifier becomes increasingly valuable in endgame content, where enemies have higher evasion ratings and deal significant damage. Bosses like Sirus, the Awakener, and The Shaper can be particularly challenging for evasion-based builds, but the “Hits Can’t Be Evaded” modifier allows players to bypass their defenses and deal consistent damage.
In addition, the “Hits Can’t Be Evaded” modifier is useful against certain endgame mechanics, such as the Breachlord Vaal’s Breach, which spawns enemies with high evasion ratings. By negating their evasion, players can focus on clearing the breach more efficiently and safely.
Essential Questionnaire: Hits Can’t Be Evaded Poe
What does the “Hits Can’t Be Evaded” modifier do?
It prevents enemies from evading your attacks, ensuring that they hit their intended target.
Which classes and ascendancies benefit most from the “Hits Can’t Be Evaded” modifier?
Classes with high base accuracy, such as the Ranger and the Duelist, and ascendancies that enhance accuracy or grant the “Hits Can’t Be Evaded” modifier, such as the Deadeye and the Gladiator.
How can I maximize the effectiveness of the “Hits Can’t Be Evaded” modifier in defensive strategies?
Combine it with other defensive layers, such as armor, energy shield, and resistances, to create a robust and resilient defense.